Career Time
Walk Through Real Workplaces in Mixed Reality
Students don't read about careers or watch videos — they walk through actual hospitals, labs, factories, and offices in mixed reality. Career Time captures real workplaces with real professionals, then brings them to any classroom on any device.

Counselor Ratio (the problem)
Students Unprepared
Perkins V Funding
Built for Career Counselors
Give every student access to meaningful career exploration, regardless of counselor-to-student ratios.
Immersive Career Walkthroughs
Students explore real workplaces in mixed reality — hospitals, labs, factories, and offices.
CTE Pathway Alignment
Every experience maps to Career and Technical Education pathways and standards.
Student Interest Reports
Generate actionable reports on student career interests to guide counseling conversations.
Perkins V & Title IV-A Eligible
Qualifies for federal Perkins V and Title IV-A funding. Maximize your existing budget.
Device-Agnostic
Works on VR headsets, tablets, and computers. Same experience, any device.
Scales from 1 Counselor to Entire School
Deploy for a single counselor session or roll out district-wide with admin controls.
Why Career Time
The only platform where students walk through real workplaces — not animated simulations.
Real Workplaces, Not Simulations
Unlike competitors that use animated virtual environments, Career Time films actual workplaces with real professionals. Students see what a day in the life truly looks like.
Any Device, No Expensive Hardware
Works on VR headsets, tablets, and Chromebooks. No $1,300 proprietary laptops required. Use the devices your school already has.
Perkins V & Title IV-A Eligible
Purpose-built for CTE funding. $1.4B in Perkins V funding is available annually — Career Time is designed to qualify from day one.
Complements Your Existing CCR Platform
Works alongside Xello, SchooLinks, or any career readiness tool as the immersive exploration layer. Replace nothing — enhance everything.
How Career Time Compares
See how Career Time stacks up against traditional career tools, 360° video tours, and VR simulations.
| Feature | Traditional Career Tools | 360° Video Tours | VR Simulations | Career Time |
|---|---|---|---|---|
| Real workplaces | No | Partial (passive) | No (simulated) | Yes (interactive MR) |
| Student interaction | Click & read | Watch only | Interact with simulation | Walk through & explore |
| Device flexibility | Web only | Web / mobile | VR headset required | VR, tablet, computer |
| Hardware cost | $0 | $0 | $1,300 – $1,700 | $0 (uses existing devices) |
| CTE / Perkins V eligible | Some | Some | Some | Yes |
| Curriculum aligned | No | No | Limited | Yes |
Ready to Get Started?
Career Time launches Q2 2026. Join the waitlist for early access and founding partner pricing.